#pragma once
class DBServer;
class DBClient;
class DBSession;
class DBSession
{
public:
	DBSession(DBClient* p,DWORD dwGameID);
	void	ExecuteOpcode(tagMessage* m);
	void	Update();
	DWORD	HandleLoadRoleInfor(LPVOID lp);
	void	HandlePlayerAuthSession(tagMessage* m);
	DWORD	GetGameID();
	~DBSession(void);
private:
	DBClient*	m_pClient;
	DWORD		m_dwGameID;
};
